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Cinematic layout

Cinematic Trailer Production

In-engine and offline cinematics from board to final mix: previz, layout, animation, lighting and edit. Produced against the client’s existing art direction, with the same assets powering the shipped build.

Confidential — global AAA publisher2024Unreal Engine 5
Client
Confidential — global AAA publisher
Engine
Unreal Engine 5
Platforms
PC, PlayStation 5, Xbox Series X|S
Year
2024
Duration
7 months
Team size
15 artists
Disciplines
Cinematic layout, Lighting & look development, FX & compositing
Category
Cinematics
Cinematic Trailer Production — cover artwork
Cinematic Trailer Production

Artwork from our archive. High-resolution originals are available on request under NDA.

Production stills
The brief

What the client needed.

Cinematics sit at the end of a production, which means the art direction is already locked, the assets already exist, and the schedule has no room left. The brief was to extend the game’s world into a trailer without inventing a visual language the shipped build could not support.

How we ran it
  • Began with previz and an animatic, so pacing and shot count were agreed before any expensive work.
  • Used shipped assets and the existing art direction as the visual base — nothing invented that the game could not support.
  • Ran layout, animation, lighting and edit as separate review passes, so feedback landed on one layer at a time.
  • Standardised the render pipeline so in-engine and offline shots cut together without a visible seam.
  • Delivered the edit with separate stems for music, dialogue and effects, so the client could re-version locally.
Result
  • A trailer that reads as the same world as the shipped build, because it is made of it.
  • Layer-by-layer reviews kept revisions confined to a single pass.
  • Stems and project files handed over, so local re-versions need no new production.
  • In-engine and offline shots intercut without a noticeable quality break.

Have a similar production coming up?

Tell us the scope and the date. We will tell you what it takes — honestly, including what we would not promise.